proximity voice · 7 days to die · in development

7 Days to Die voice chat,
actually working.

Pressed V and nobody heard you? 7DTD’s built-in voice has a years-long trail of "mic works everywhere except this game" reports, and most groups gave up and moved to Discord — which is flat, and throws away the best part of a horde night.

In development — the engine is live on The Isle today.

NAsterBrookColeYOU
you speaking in range
0
mods required
any
browser
position +
facing from your server
14-day
free trial at launch
Features

Everything the paid tools charge for — built in.

Distance-based volume

Whispering near a sleeping horde matters. Voices fade with real in-game distance.

True directional audio

7DTD reports each player’s facing, so voices place fully in 3D — better data than most games expose.

No mods, no installs

Vanilla server, vanilla clients. Players open a link in any browser next to the game.

Moderation built in

Server-side mutes that survive rejoin, timed mutes, voice bans, moderator roles, audit log.

Reads the server, not the game

Positions come from the same interface your admin tools already use. Nothing injected, nothing to break on update.

Proven engine

The same voice system already live on The Isle — distance, direction and moderation, in production.

How it works

Three steps. No client.

01

Tell us about your server

Early 7DTD servers shape the build and go first.

02

We wire it up

Voice reads your server’s live player list — no mods on either side.

03

Players talk by proximity

A link, a mic permission, and the horde can hear them scream.

Why 7DTD voice chat fails — and why Discord is not the fix

The in-game voice has shipped broken for years: microphones that work in every other app go silent in 7 Days to Die, and there is even a long-standing bug where pressing push-to-talk can crash the game. So groups fall back to Discord — but Discord is flat. Everyone is equally loud everywhere, the tension of distance disappears, and the player sneaking up on your base can hear your whole party planning in comfort.

Proximity voice without a single mod

Your 7 Days to Die server already knows where every player is standing and which way they face — the same data the admin list shows. XG Voice reads it server-side and places each voice in the browser by distance and direction. Vanilla server, vanilla clients, Chromebook-friendly, and nothing breaks when the game updates.

Pricing

Free where you host with us. Fair everywhere else.

XGaming customers
Freeincluded
  • Every server you host with us
  • Distance + directional voice
  • Unlimited players
  • All moderation tools
I want this on my server
Starter
$9/server · month
  • Hosted anywhere
  • Up to 40 in voice at once
  • Moderation, roles & audit log
  • Cancel anytime
I want this on my server
Pro
$24/server · month
  • Everything in Starter
  • Up to 120 in voice at once
  • For the biggest communities
  • Priority support
I want this on my server

Pricing applies when 7DTD launches — registering interest costs nothing.

FAQ

Good questions.

Be first when it launches.

Early servers shape the build — and go first.

I want this on my server