Minecraft proximity voice,
without the mod install.
Voice mods are brilliant — until you ask ten friends to install one. Everyone needs the right mod, right loader, right version, and the one person on a school Chromebook ruins it for the server. XG Voice runs in the browser instead: vanilla clients, real proximity.
In development — the engine is live on The Isle today.
Everything the paid tools charge for — built in.
Distance-based volume
Voices fade with in-game blocks, read from the server — cave whispers stay in the cave.
Directional stereo
Hear which side of the wall someone is digging on. Positions and facing come from the server.
Every player can join
Modded players, vanilla players, Bedrock friends on the phone browser — nobody is locked out by a mod.
Moderation built in
Server-side mutes that survive rejoin, timed mutes, voice bans, roles and an audit log.
Server-side only
Reads positions through the server’s own interface. Your world, plugins and clients stay untouched.
Proven engine
The same voice system already live on The Isle — in production, not a concept.
Three steps. No client.
Tell us about your server
Early Minecraft servers shape the build and go first.
We connect to your server
Positions are read server-side — no plugins for players, no client mods.
Everyone talks by distance
A link and a mic permission. The whole server can join, whatever client they run.
The problem with proximity voice mods
Simple Voice Chat and friends are excellent — for the servers that can demand every single player install a matching client mod. Most servers can’t. Friends on vanilla, players on old versions, kids on Chromebooks: one missing install and voice splits your community into the modded and the silent. Browser voice means the invite is a link, and everyone qualifies.
How no-mod proximity voice works
Your server already knows where every player stands. XG Voice reads those positions server-side and places each voice in the browser by distance and direction — the client is never touched. It is the same engine running live on The Isle today, where a game with zero built-in voice now has servers whose players hear each other by proximity.
Free where you host with us. Fair everywhere else.
- Every server you host with us
- Distance + directional voice
- Unlimited players
- All moderation tools
- Hosted anywhere
- Up to 40 in voice at once
- Moderation, roles & audit log
- Cancel anytime
- Everything in Starter
- Up to 120 in voice at once
- For the biggest communities
- Priority support
Pricing applies when Minecraft launches — registering interest costs nothing.